I am an Environment Artist currently living in South Yorkshire, England. I'am dedicated to learning, developing and creating professional game art whilst working with like minded, talented people. My art has so far been in two commercial titles.

Contact: myleslambert@y7mail.com

Resume:

Download PDF or Word Document.

Portfolio:

Deep Sea Plane Wreck - Depth Game (Unreal Engine)
A B52 bomber lays at the bottom of the ocean near a Mayan burial site. This is a small collection of props I made for the game Depth placed into a small environment. Everything other than the fishes, and particle effects are by me.

Ancient Entrance - Personal Project
In a cavernous landscape lays a large entrance into the mountains left by the Ancients. This is a small environment created in the UDK based of a concept from Guild Wars 2. Everything is made by myself and it took 2 weeks to complete.

Zombie Survival Vehicle (WIP) - Personal Project
A world war two half track converted for all your zombie survival needs. This is currently a work in progress high poly model, It will eventually be baked into a lowpoly and textured but I'm taking my time to go into lots of detail to learn.

Copyright Myles Lambert © 2011 All Rights Reserved.