Resume:
Portfolio:
Deep Sea Plane Wreck - Depth Game (Unreal Engine)
A B52 bomber lays at the bottom of the ocean near a Mayan burial site. This is a small collection of props I made for the game Depth placed into a small environment. Everything other than the fishes, and particle effects are by me.

Ancient Entrance - Personal Project
In a cavernous landscape lays a large entrance into the mountains left by the Ancients. This is a small environment created in the UDK based of a concept from Guild Wars 2. Everything is made by myself and it took 2 weeks to complete.

Zombie Survival Vehicle (WIP) - Personal Project
A world war two half track converted for all your zombie survival needs. This is currently a work in progress high poly model, It will eventually be baked into a lowpoly and textured but I'm taking my time to go into lots of detail to learn.

Copyright Myles Lambert © 2011 All Rights Reserved.